Post by Cyberguy on Dec 22, 2006 13:39:34 GMT -5
Note: These rules only apply to duels in which niether player wants their character to die, but wants to kill another character. In planned battles, they can just be written out. In these battles, one character must die.
The rules are actually quite simple. Every post, you are to use one attack. This is so that things don't become too complicated. In general, you have to use one attack per weapon or ability (magic uses up all your attacks for the round.) so you can use an offensive Magic or a weapon attack and you can block as many times you want.
There are referees who will give a score based on Fairness, Effort and Detail, so make sure you play fair and you write carefully what your character is doing because referees tend to emphasize on those two criteria (Fairness and Detail), both of which can affect your Effort score. If not, you lose points and by the end, there's a good chance you might lose the battle. Things that might make you lose detail points can even be simple things like not stating in which direction your weapon hit or where on your opponent's body your weapon intended to hit (e.g. thigh, chest, shoulder, etc), so you have to be really specific about things. Things you can do to lose fairness points are stuff like controlling your opponent's character (very common in un-reffed battles so get rid of that habit please, no exceptions). Also, if someone states how he is going to attack but doesn't do it, the next player is allowed to state how the first player attacks because he is stating the obvious. It isn't truly controlling the other's character because you basically say what he's gonna do, and the other player shouldn't have anything against that.
There are a total of 6 rounds in a reffed battle, the first five being normal battle rounds where generally one character attacks and the next blocks and attacks and the first does the same as the second just did, etc. The last is the final round where you post your fatality i.e. how you kill your enemy. For those of you with the bad habit of controlling people's characters in a duel, this round is your dream coming true, for in this round, you are allowed to control your opponent (make no mistakes though, this is the only time you actually can). However, if you make your enemy look weak in this round, you still lose fairness points and maybe even effort points because you're not making an effort to make the finisher look cool. Speaking of coolness, how cool you make the finisher is another criteria exclusive to this round and making your enemy look weak might lose you coolness points.
In one round, one player begins the battle by posting his opening attack, and in the case of battles in the arena, he doesn't necessarily have to do that for he might not see his opponent yet. Usually, the opening battle post gets full marks unless you make your character look almighty in your first post (try and guess which points you lose for that). The second player then posts how he defends himself and how he attacks. Both players will then have to wait, for the first round has just been completed and the ref will have to judge both of the players respectively. Once that is done, the player who began the battle posts will post again to state how he defends and attacks and the second player does the same afterwards. This is the second round and the ref judges again. So on and so forth. This is how it should go:
Player 1:
Attack
Player 2:
Defend - Attack
Referee:
Scores for both players, round one completed
Player 1:
Defend - Attack
Player 2:
Defend - Attack
Referee:
Scores for both players, round two completed
*Rounds three, four, and five are the same as round two*
Fatality round
Player 2:
Finisher
Player 1:
Finisher
Referee:
Scores for both players to determine the winner, end of match.
You are allowed to modify your battle post and fatality post, but you have a maximum of 10 minutes to do that. If you exceed this time limit, your fairness points will automatically drop down to 0 regardless of how fair your character has essentially been. It is like handing in a test paper 30 minutes after the time is up. We only allow you to modify your posts beyond the time limit if you give us a reasonable excuse for having done so. Otherwise, that is the way it goes.
For the fatality, both players will have to post how they kill the opponent no matter whether you are winning or losing. The last round may turn the tides. Each player must ignore what the other writes i.e. pretend it never happened. This basically means it doesn't matter which player posts first here as long as player 1 goes before the second player in the first 5 rounds.
The rules are actually quite simple. Every post, you are to use one attack. This is so that things don't become too complicated. In general, you have to use one attack per weapon or ability (magic uses up all your attacks for the round.) so you can use an offensive Magic or a weapon attack and you can block as many times you want.
There are referees who will give a score based on Fairness, Effort and Detail, so make sure you play fair and you write carefully what your character is doing because referees tend to emphasize on those two criteria (Fairness and Detail), both of which can affect your Effort score. If not, you lose points and by the end, there's a good chance you might lose the battle. Things that might make you lose detail points can even be simple things like not stating in which direction your weapon hit or where on your opponent's body your weapon intended to hit (e.g. thigh, chest, shoulder, etc), so you have to be really specific about things. Things you can do to lose fairness points are stuff like controlling your opponent's character (very common in un-reffed battles so get rid of that habit please, no exceptions). Also, if someone states how he is going to attack but doesn't do it, the next player is allowed to state how the first player attacks because he is stating the obvious. It isn't truly controlling the other's character because you basically say what he's gonna do, and the other player shouldn't have anything against that.
There are a total of 6 rounds in a reffed battle, the first five being normal battle rounds where generally one character attacks and the next blocks and attacks and the first does the same as the second just did, etc. The last is the final round where you post your fatality i.e. how you kill your enemy. For those of you with the bad habit of controlling people's characters in a duel, this round is your dream coming true, for in this round, you are allowed to control your opponent (make no mistakes though, this is the only time you actually can). However, if you make your enemy look weak in this round, you still lose fairness points and maybe even effort points because you're not making an effort to make the finisher look cool. Speaking of coolness, how cool you make the finisher is another criteria exclusive to this round and making your enemy look weak might lose you coolness points.
In one round, one player begins the battle by posting his opening attack, and in the case of battles in the arena, he doesn't necessarily have to do that for he might not see his opponent yet. Usually, the opening battle post gets full marks unless you make your character look almighty in your first post (try and guess which points you lose for that). The second player then posts how he defends himself and how he attacks. Both players will then have to wait, for the first round has just been completed and the ref will have to judge both of the players respectively. Once that is done, the player who began the battle posts will post again to state how he defends and attacks and the second player does the same afterwards. This is the second round and the ref judges again. So on and so forth. This is how it should go:
Player 1:
Attack
Player 2:
Defend - Attack
Referee:
Scores for both players, round one completed
Player 1:
Defend - Attack
Player 2:
Defend - Attack
Referee:
Scores for both players, round two completed
*Rounds three, four, and five are the same as round two*
Fatality round
Player 2:
Finisher
Player 1:
Finisher
Referee:
Scores for both players to determine the winner, end of match.
You are allowed to modify your battle post and fatality post, but you have a maximum of 10 minutes to do that. If you exceed this time limit, your fairness points will automatically drop down to 0 regardless of how fair your character has essentially been. It is like handing in a test paper 30 minutes after the time is up. We only allow you to modify your posts beyond the time limit if you give us a reasonable excuse for having done so. Otherwise, that is the way it goes.
For the fatality, both players will have to post how they kill the opponent no matter whether you are winning or losing. The last round may turn the tides. Each player must ignore what the other writes i.e. pretend it never happened. This basically means it doesn't matter which player posts first here as long as player 1 goes before the second player in the first 5 rounds.